open the quest again and add new script in the script tab.Ensure that the quest “starts game enabled” and untick “run once”, then click ok and save the mod.I will be calling mine MCMQuest for this tutorial. Create a Quest, by navigating in the object window to character/Quest.Once that finishes loading, save the mod and give it a name.For this tutorial select the skyrim esm and update esm. Launch CK and open your mod (you don’t need SkyUi as a master).psc files in “ Skyrim Special Edition\Data\Source\Scripts” and the pex files in the normal “Data\Scripts” Grab the sdk from the github of skyui or grab the scripts from the mod and put the.
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